India, Nov. 13 -- Valve's recent hardware announcements signify a potentially major shift in their longer-term strategy, enabling them to move beyond just PC gaming and potentially disrupt VR, mobile-style app ecosystems, and living room entertainment experiences. With the announcement of the Steam Frame and a new, faster Steam Machine, they are expanding SteamOS across a number of device categories, reaching younger gamers and working adults who want different experiences without partitioning their experiences into different ecosystems (consoles, VR headsets, and PCs).
The Steam Frame makes it easier for developers to take advantage of VR hardware and the open Android ecosystem by combining the use of VR and Android apps in one experien...
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