U.S., Feb. 5 -- ClinicalTrials.gov registry received information related to the study (NCT06807411) titled 'Effectiveness of Video-Based Upper Extremity Exercise Program in Parkinson's Disease' on Jan. 29.
Brief Summary: Over the past decade, virtual reality (VR) has been widely recognized as a therapeutic tool that enables neurological patients to interact with simulated environments through multiple sensory channels. Various sensors can be used in VR systems, with Nintendo Wii and Microsoft Kinect being the most popular. Video game-based training, grounded in VR technology, has emerged as a valid, cost-effective, and easily integrated adjunct to conventional therapy in neurorehabilitation. Compared to traditional exercise methods, video ...