ALEXANDRIA, Va., Jan. 29 -- United States Patent no. 12,208,333, issued on Jan. 28, was assigned to Warner Bros. Entertainment Inc. (Burbank, Calif.).
"Flexible computer gaming based on machine learning" was invented by Gary Lake-Schaal (Los Angeles), Lewis S. Ostrover (Los Angeles), Matthew Huard (San Francisco) and Adam Husein (Los Angeles).
According to the abstract* released by the U.S. Patent & Trademark Office: "A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the ga...