ALEXANDRIA, Va., June 10 -- United States Patent no. 12,293,752, issued on May 6, was assigned to SONY INTERACTIVE ENTERTAINMENT INC. (Tokyo).
"Gradual noise canceling in computer game" was invented by Sarah Karp (San Mateo, Calif.), Celeste Bean (San Mateo, Calif.) and Tatianna Manzon-Gutzman (San Mateo, Calif.).
According to the abstract* released by the U.S. Patent & Trademark Office: "To avoid startling a computer game player immersed in virtual reality for example, active noise cancelation is gradually introduced. As an alternative, ambient noise is gradually increased to conceal loud external sounds. The noise cancelation or ambient noise generation is established according to sound exceeding a background threshold as detected by a ...