ALEXANDRIA, Va., July 30 -- United States Patent no. 12,374,015, issued on July 29, was assigned to Sony Interactive Entertainment LLC (San Mateo, Calif.).
"Facial capture artificial intelligence for training models" was invented by Geoff Wedig (San Mateo, Calif.).
According to the abstract* released by the U.S. Patent & Trademark Office: "Methods and systems are provided for training a model using a simulated character for animating a facial expression of a game character. The method includes generating facial expressions of the simulated character using input label value files (iLVFs). The method includes capturing mesh data of the simulated character using a virtual camera to generate three-dimensional (3D) depth data of a face of the ...