ALEXANDRIA, Va., Aug. 20 -- United States Patent no. 12,390,738, issued on Aug. 19, was assigned to Snap Inc. (Santa Monica, Calif.).
"Plotting behind the scenes with learnable game engines" was invented by Willi Menapace (Santa Monica, Calif.), Aliaksandr Siarohin (Los Angeles) and Sergey Tulyakov (Santa Monica, Calif.).
According to the abstract* released by the U.S. Patent & Trademark Office: "A framework trains game-engine-like neural models from annotated videos to generate a Learnable Game Engine (LGE) that maintains states of the scene, objects and agents in it, and enables rendering the environment from a controllable viewpoint. The LGE models the logic of the game and the rules of physics, making it possible for the user to play ...