ALEXANDRIA, Va., July 3 -- United States Patent no. 12,347,019, issued on July 1, was assigned to NVIDIA Corp. (Santa Clara, Calif.).
"Hardware acceleration for ray tracing primitives that share vertices" was invented by Gregory Muthler (Austin, Texas), John Burgess (Austin, Texas) and Ian Chi Yan Kwong (San Jose, Calif.).
According to the abstract* released by the U.S. Patent & Trademark Office: "Enhanced techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure and its underlying primitives are disclosed. For example, traversal speed is improved by grouping processing of primitives sharing at least one figure (e.g., a vertex or an edge) during ray-primitive intersection testing. Gro...