ALEXANDRIA, Va., Nov. 11 -- United States Patent no. 12,465,853, issued on Nov. 11, was assigned to NINTENDO Co. LTD. (Kyoto, Japan).
"Systems and methods of perspective polygon-offset layering" was invented by Timothy Gail Minalia (Redmond, Wash.) and Jonathan Johnson (Redmond, Wash.).
According to the abstract* released by the U.S. Patent & Trademark Office: "Techniques for rendering perspective views of three-dimensional objects that are used in two-dimensional gameplay are provided. The three-dimensional objects are arranged into different layers for a perspective-projection scene. During the rendering process, the objects in the scene are drawn or otherwise tested against a depth buffer. The coordinates that are used for the depth bu...