ALEXANDRIA, Va., Sept. 10 -- United States Patent no. 12,412,230, issued on Sept. 9, was assigned to Microsoft Technology Licensing LLC (Redmond, Wash.).
"Optimizing compilation of shaders" was invented by Ivan Nevraev (Redmond, Wash.), Cole Brooking (Woodinville, Wash.), J. Andrew Goossen (Issaquah, Wash.), Eric Christoffersen (Beaux Arts, Wash.) and Jason Strayer (Seattle).
According to the abstract* released by the U.S. Patent & Trademark Office: "To optimize the compilation of shaders for execution within an application, a computer system discovers the context in which the shaders are executed. The application is compiled and executed on a target platform. Snapshots of the application during execution are captured. A snapshot includes...