ALEXANDRIA, Va., July 16 -- United States Patent no. 12,357,909, issued on July 15, was assigned to GOOGLE LLC (Mountain View, Calif.).

"Latency-aware player input filtering for player interactive windows in cloud gaming" was invented by Daniel Cary (Campbell, Calif.).

According to the abstract* released by the U.S. Patent & Trademark Office: "A remote, or cloud, gaming system includes a gaining server coupled to a client device and to a game controller via a network. The gaming server is configured to execute a video game application. Responsive to detecting instantiation of a player interactive window in a video stream generated in association with the video game application, the server is further configured to preventing one or more pl...