ALEXANDRIA, Va., July 3 -- United States Patent no. 12,343,632, issued on July 1, was assigned to Electronic Arts Inc. (Redwood City, Calif.).

"Simulating realistic ball behaviour in interactive videogames" was invented by Craig Penner (Austin, Texas) and Justin Patel (Orlando, Fla.).

According to the abstract* released by the U.S. Patent & Trademark Office: "An example method of simulating dribbling ball behavior in interactive videogames includes: determining, a current spatial position of a simulated ball rolling on a surface of a simulated terrain; determining, based on a slope of the surface of the simulated terrain, a likelihood of ball dribbling; identifying a segment of a path of the simulated ball over the surface from the curren...