ALEXANDRIA, Va., Feb. 12 -- United States Patent no. 12,220,640, issued on Feb. 11, was assigned to ELECTRONIC ARTS INC. (Redwood City, Calif.).

"Generative interior design in video games" was invented by Han Liu (Millbrae, Calif.), Jingwen Liang (Mountain View, Calif.), Schaefer Mitchell (Beaverton, Ore.) and Mohsen Sardari (Burlingame, Calif.).

According to the abstract* released by the U.S. Patent & Trademark Office: "This specification describes a computer-implemented generative interior design method. The method comprises obtaining input data comprising boundary data. The boundary data defines a boundary of an interior region of a video game building. A floor plan for the interior region of the video game building is generated. This ...