United Kingdom, Feb. 14 -- Hazelight Studios founder Josef Fares has insisted the developer will "never be a live-service game studio".
Electronic Arts - which published Hazelight's 2021 adventure-platformer 'It Takes Two' and its upcoming co-op game 'Split Fiction' - recently suggested 'Dragon Age: The Veilguard' would have performed better if it used the live-service model, though Fares disagrees with this sentiment and has insisted live-service games will "never be [his] choice".
Speaking about live-service titles with Eurogamer, the studio boss said: "We will not have them, I do not believe in them.
"I think [live-service] is not the right way to go. I hope more and more [developers] focus on their passion, and what they believe in...
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