United Kingdom, July 11 -- Ghost of Yotei will have a refined combat system, a new exploration system and a handful of different modes.

In a new gameplay deep dive at Sony's recent State of Play showcase, developer Sucker Punch Productions reveals its upcoming action-RPG would include enhanced swordplay, an open-world exploration system, and multiple play styles that go beyond traditional combat.

The footage revealed a mix of fast-paced katana duels and stealth-based movement, with players able to switch between a variety of stances and techniques to counter enemies.

The combat system has been refined to emphasise timing, positioning, and deliberate strikes, offering more fluid animations and tighter controls than the studio's previous...