United Kingdom, Feb. 3 -- FromSoftware is not "chasing a trend' with 'Elden Ring: Nightreign'.
The studio is focused on "condensing the experience down" on the upcoming co-op title, and so will lean on essential RPG/roguelike elements like character building and world exploration.
In an interview with PCGamer, 'Elden Ring: Nightreign' director Junya Ishizaki said: "The focus was condensing this experience down - the RPG elements, the exploration, the character building, and levelling.
"We wanted that to feel like it was all coming together and culminating in a boss fight but in a more concentrated form."
The developer added FromSoftware wanted to bring some "new mechanics" and "new elements" to 'Nightreign', though insisted the studio...
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